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Mercenary Dens

Every mercenary den your characters own, on one screen: where it is, whose skyhook it sits on, its state, its infomorphs, development and anarchy, whether it is reinforced, and the tactical operations it offers.

Open it from the left sidebar under Corp / Interactions.

What it shows

A summary line sits at the top, such as 3 dens · 1 at anarchy 3 or above · 2 operations open, with a Refresh button.

The list

One row per den, the highest anarchy first:

Column What it shows
Owner The character whose den it is.
Planet, System, Region Where it is.
Skyhook owner The corporation that owns the skyhook it sits on.
State Running, Paused or Disabled; Not read yet until the detail has been read.
Infomorphs How many it holds.
Per hour How fast they build, from the last two readings. Blank until there are two, or when the count fell because they were taken out.
Development, Anarchy The level (0–4), then the amount out of 100: 3 · 72. Anarchy shows red at or above the level set for its alert.
Reinforced until When it comes out of reinforcement, while it is reinforced.
Operations Tactical operations open now.

The detail panel

Select a row for the same figures in full, plus when the den was last read. Below them, Tactical operations lists each operation with its State (Available, Started, Completed, Expired or Removed), when it Expires and when it was First seen. Open ones come first.

Only your own dens

Anarchy is visible only to a den's owner

The game tells a den's anarchy only to the character who owns the den. So this tool lists your characters' own dens and no others.

A den of anyone else's, even on your corporation's skyhook, can't be seen. The skyhook's data doesn't name it. On Corp Structures, it shows only as the skyhook's lower workforce.

Alerts

Under Mercenary dens on Settings ▸ Alerts, these raise alerts on the Overview. Clicking one opens this tool on that den.

  • A den's anarchy at level — at this level or above (0–4). The default is 3.
  • A den attacked or reinforced — from the notifications of the last day, which can be dismissed, and for as long as a den is reinforced.
  • A new mercenary tactical operation — from the notifications of the last day, which can be dismissed.

What it needs

Each character needs these scopes on its token. Add them with Settings ▸ ESI Tokens (see Getting Started).

What Scope Read
Dens and their details esi-structures.read_character.v1 Hourly
Tactical operations esi-activities.read_character.v1 Every 15 minutes to start
Attacks, reinforcement and new operations alerts esi-characters.read_notifications.v1 Every 30 minutes to start

How often each is read is on Settings ▸ Timers.

Notes

  • With no dens, the tool says so. It can't tell a character with no dens from one whose token doesn't allow reading them, so check the scope if a den is missing.
  • The figures are as of the last reading, so anarchy can have moved on by up to an hour. The panel says when each den was read.
  • Your dens also show on the skyhook's entry in Corp Structures, when the skyhook belongs to a corporation you have a login for.