Order Tracker¶
Track your outgoing orders — items you've committed to deliver to a buyer — from the moment they're placed to the contract that closes them. For each order it shows the agreed price and the profit against build cost, and, while the order is still open, how far fulfilment has got: what's on the shelf, what's in build, and what's still short.
Orders arrive two ways: you enter them by hand, or a store books them for you when a buyer orders — by EVE mail or on your web storefront.
Open it from the left sidebar under Market / Trade.
What it shows¶
One row per order line, newest first. A multi-item order appears as several rows that share a single Order #.
Identity
- Created — the date the order was placed.
- Type — the item; opens in the Item Browser.
- Units — quantity.
- Buyer — who the order is for; opens in the entity browser.
- Order # — the order's reference. Rows repeating the same code are lines of one multi-item order, not duplicates.
- Labels — colour-coded tags for grouping (a customer, a corp programme, a shipment). Read-only here; add or remove them by right-click or in the edit window.
- Store — the store that booked the order (by EVE mail or web). Blank means you entered it by hand.
- Contract To — who the delivering contract is made out to. Blank means the buyer; a name appears only when someone asked for it to go elsewhere.
Fulfilment (shown while the order is open)
- Stock — a ✓ when the order is being filled from existing shelf stock.
- On hand — units on hand against the units still to come, e.g.
19/50. - Indy Job — units currently in build, e.g.
120 in build. - Short — what's still unaccounted for once shelf stock and running jobs are counted (
units still to come − on hand − in build, never below zero). Shown in red while there's a shortfall, blank once there isn't. - Contract — the contract carrying the order; opens in the Contracts tool. Matched automatically (see below), blank until a match is found. Hover it to see every contract on the order, with the units each carries and where it stands.
- On contract — units on contracts made out and waiting for the buyer to accept.
- Delivered — units the buyer has accepted, against units ordered, e.g.
1/2.
On hand, Indy Job and Short count only the units still to come — not units already on a contract — and are blank once the order is settled.
Price & status
- Est. Date — your optional estimated delivery date.
- Pri — a marker for orders flagged Priority.
- Purchase Price — the total agreed price.
- Status — Pending, Completed, or Canceled.
- Completed — the completion date (set automatically; see below).
- Build Cost — the item's build cost × units, from your build-cost data (
—when unavailable). For a settled order the figure is quoted as of the day it settled — hover the cell to see which day. - Profit / Profit % — purchase price minus build cost, when a build cost exists.
The status line shows how many orders are currently listed.
Fulfilment tracking¶
For open orders, the tracker works out how each one is being met and keeps it current on its own (it reloads about once a minute; there's also a Refresh button):
- On hand / in build / short come from your stockpile and your industry jobs.
- Contract is matched automatically from your synced ESI contracts. A contract matches when the ordered item, summed over all of the contract's lines, covers what's still to come; extra items (fitted rigs and the like) and packaged versus assembled don't matter.
- An order can go out over several contracts, and one contract can carry several orders (say, two hulls for two orders of one). Exact fits are matched first, so a contract cut for one order isn't taken by another.
- Completed is set automatically: to today when you mark an order completed or cancelled, or, once accepted contracts carry every unit, to the date of the last acceptance. You can override it in the edit window if the real date differs.
- A declined contract for the whole order cancels it; a declined contract for part of it leaves the order open, with those units wanted again.
- A linked contract is let go only when it lapses — cancelled, deleted, failed, reversed, or expired without being accepted.
When a contract can't be matched — usually because it was made out before the order was entered — add its id in the edit window. The box takes several contract ids, separated by commas. Attaching a contract by hand takes it off any other pending order that held all of it; removing an id lets that contract go.
Using it¶
Add and maintain orders from the header:
- Add Order — opens a dialog: search and pick an item type, set units and total purchase price, pick a buyer (a character/corporation, or free text for someone the search can't reach), and optionally an estimated date, completed date, contract ids, labels, and the Priority flag. Finish with a status.
- Edit — change the selected order (also opens on double-click).
- Delete — remove the selected order.
- Refresh — reload now, to pick up fulfilment changes.
Select several rows and right-click to Add label / Remove label in a batch. Labels typed in the edit window are created on the spot if they don't exist yet.
Filters in the header narrow the list, live:
- Status — Active (pending; the default), Completed, Canceled, or All.
- Created — a from/thru date range (
yyyy-MM-dd). - Type — substring match on the item name.
- Buyer — substring match on the buyer.
- Label — (any), (labelled) (anything tagged, whatever the tag), or a specific label.
Columns are sortable.
Notes¶
- Build Cost and Profit appear only for items with build-cost data; others show
—. Build costs derive from your configured market price sources — see Configuring Markets. - Marking an order Priority pushes it — and the jobs, purchases and hauls that serve it — to the top of the Worklist, regardless of estimated date.
- The Order Tracker is forward-looking: what you've committed to deliver. For completed sales pulled from your wallet and contracts and the profit realised on each, use the Sales Tracker.